1/13/2023 0 Comments Halo enemiesNot that it’s completely bereft of micro-management new to the series are control groups, which let you split your army into multiple regiments. The majority of battles in Halo Wars 2 are won before you even start them. ![]() You can forget about modern RTS conveniences like foliage, formations, height advantages or ingenious flanking maneuvers. ![]() For better or worse, it really couldn’t be simpler. You build bases at predesignated points on maps made up of pathways and cliffs, you gather resources, build and upgrade an army, and set off to wipe out the enemy. You Are Reading : Halo Wars 2 review A tried tested and slightly tired RTS formula thats competent but lacking in depth and originalityĪt its core, Halo Wars 2 is a traditional, speedy flavour of RTS that seems to be a dying breed on PC, and never really bred on consoles in the first place (the original Halo Wars being one of the few notable successes). Halo Wars 2 is at its most spectacular is when two huge armies collide in a battle to decide who truly is the zergiest, but it’s also at its most disengaging, and there were only a few moments in its single-player campaign where it felt like a truly satisfying RTS experience, rather than a simplistic one. But even if I indulge myself and pretend that’s the case, zerging isn’t really a talent I’d want to nurture, because I just don’t derive much pleasure from building an army and mindlessly hurling it at the enemy. Zerging is such a reliable strategy in Halo Wars 2 that I wonder whether I’m some kind of RTS prodigy without even realising it. ![]() Halo Wars 2 review A tried tested and slightly tired RTS formula thats competent but lacking in depth and originality
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